With PerspectiveTransform, we can set the four corners of a node to give 3D look.
Here, we apply it to a button.
package ex75;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.effect.PerspectiveTransform;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Ex75 extends Application {
@Override
public void start(Stage stage) {
Group root = new Group();
PerspectiveTransform perspective = new PerspectiveTransform();
perspective.setUlx(10); perspective.setUly(50);
perspective.setLlx(10); perspective.setLly(210);
perspective.setUrx(300); perspective.setUry(50);
perspective.setLrx(300); perspective.setLry(310);
Button button = new Button("Perspective");
button.setEffect(perspective);
root.getChildren().add(button);
Scene scene = new Scene(root, 350, 350, Color.ROSYBROWN);
stage.setTitle("Example 75. Perspective");
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
Application.launch(args);
}
}
This is the output:
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